Vistics is a 2.5D virtual reality platformer in which players must explore 3D space using the Oculus Rift to jump and dash their way around the virtual world of the computer system Vistics.
Built in Unreal Engine 4

Displayed at Indiecade east 2015, Playcraft NYC Spring Expo 2015, NYC Arcade and more.
Mention on Sphinxgamer and SkilledUp.

A Oculus Rift 2 player survival game for the 2014 Global Game Jam. Worked on UnrealScript/Kismet tasks in UDK and game design.
A accurate to scale recreation of the Worcester Art Museum for use with the Oculus Rift DK1/2 with a focus on accessibility. Developed in Unreal Engine 4 and UDK, Worked on all Unreal Engine 4 and UDK Tasks

Displayed at Pax East 2014, and Made in MA 2014
Mention in Betaboston, Drink About Museums Boston, and more