• C++, C#


  • Kismet, UnrealScript, Blueprints


  • Adobe Photoshop, Illustrator, After Effect, Premiere CS5.5/6/CC/CC 2014
  • Autodesk Maya 2013/2014
  • UDK, Unreal Engine 4, Unity 5


  • Stereoscopic Displays, Virtual Reality Devices

Game Credits

Color Crash(2016) iOS/Android – Lead Programmer

Natural Selection II:Combat(2014) PC- Play Tester

Natural Selection II(2012) PC- Play Tester

Game Awards

NYU Global Game Jam 2016: Best Visuals

  • Won for Best Visuals for Gashna at the NYU site for the 2016 Global Game Jam

Gameacon Crystal Awards 2015:Best Technology

  • Won for Best Technology for Vistics at Gameacon 2015 expo at Atlantic City (Crystal Awards)

GDC Game Narrative Review 2014(Gold Level)

  • Won for the critique of the story elements in Beyond: Two Souls. The Review can be found in the GDC vault game narrative review under the year 2014 Gold Level (GDC Vault)


Unknown Worlds Entertainment, Playtester(March 2013 – Current)

  • Play test Subnautica,Future Perfect, Natural Selection II: Combat, and Natural Selection II one of pc gamer’s top shooter of all time (July 2013) in multiplayer sessions while checking for bugs against a fixed bugs list
  • Fill out bug reports in Mantis/Trello for various game content updates and patches
  • Played remotely at the Natural Selection 2 booth at PAX Prime 2013 showcasing the new content patch Reinforced on the map Biodome

Faultline Games, Playtester (March 2014 – February 2015)

  • Fill out bug reports in Trello and QA on Natural Selection II:Combat

Becker College, Teacher Assistant Machinima(Jan 2014 – May 2014)

  • Lecture on video/sound editing, video capture and basic scripting skills in Unreal, The Movies, and various other games

Becker College, IT Helpdesk  Work-Study(Sept 2011 – May 2014)

  • Installed and replaced hardware for various staff of Becker College
  • Fixed various software issues for various staff/students of Becker College

Becker College, Teacher Assistant Advance Topics: Blender(Sept 2013 – Dec 2013)

  • Taught an introductory lesson into code with Blender’s python scripting for simple tasks
  • Assisted professor with grading and creating assignments

Becker College, Teacher Assistant Web Development(Sept 2013 – Dec 2013)

  • Taught an introductory lesson in Adobe Premiere
  • Helped students understand HTML5 and CSS along with various tasks in code and design

Becker College, Quality-Assurance Work-Study(Sept 2011 – Spring 2013)

  • Play tested, and filled out bug reports for various student games
  • Play tested, and filled out bug reports in JIRA for MechWarrior Tactics: a turn based strategy game based on a FASA table top game

Disruptor Beam, Quality-Assurance Intern (Dec 2012 – May 2013)

  • Filled out bug reports for a game currently in open beta-testing on Facebook: Game of Thrones Ascent based on the popular HBO TV series and book series by George R. R. Martin

Becker College, Teacher Assistant  Mobile Apps (Sept 2012 – Dec 2012)

  • Fixed various issues with equipment in the class room
  • Helped professor and students with various technical issues and questions


Master of Arts in Digital Game Design and Development(September 2014 – May 2016)

  • Long Island University CW Post, Brookville, NY

Bachelor of Arts in Interactive Media: Game Programming Concentration(Aug 2011 – May 2014)

  • Becker College, Worcester, MA
  • Equestrian team member and recipient of Most Improved Rider Award 2011-2012, President’s Academic Cup Team 2012, National Student Athlete Day (2012-2014), and Sportsmanship Award 2012-2013
  • Recipient of Determination Award  2012, Initiative Award 2014, and member of the Chi Alpha Sigma(2012-2014) and Alpha Chi(2013-2014) honor societies

Associate in Applied Science Degree in Networking and Computer Technology with Honors(2007-2009)

  • Briarcliffe College, Patchogue, NY


Scott Tongue
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